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API攔截——實(shí)現(xiàn)Ring3全局HOOK 首先來(lái)解釋一下這次的目標(biāo)。由于windows的copy-on-write機(jī)制(Ring0下可以用CR0寄存器關(guān)掉它),Ring3下的HOOK只對(duì)當(dāng)前進(jìn)程有效,其他進(jìn)程的API還是正常的。這就是說(shuō)我們必須枚舉進(jìn)程,然后對(duì)每個(gè)Ring3進(jìn)程執(zhí)行一遍HOOK操作。 但是,系統(tǒng)中總有新進(jìn)程產(chǎn)生,對(duì)于這些新進(jìn)程我們?cè)趺刺幚砟??最容易想到的就是設(shè)置一個(gè)TIMER,每隔一段時(shí)間就枚舉一遍進(jìn)程然后把新的掛鉤。但仔細(xì)一想就知道不行,TEMER過(guò)快嚴(yán)重影響系統(tǒng)效率,慢了又起不到作用,況且windows不是一個(gè)實(shí)時(shí)操作系統(tǒng),沒(méi)人能保證到時(shí)間TEMER就被激活。如果我們能監(jiān)控進(jìn)程創(chuàng)建,并在他們真正運(yùn)行之前就執(zhí)行掛鉤操作,就可以完美的解決問(wèn)題。 但是如何做到這一點(diǎn)呢?我們知道Ring3的進(jìn)程都有一個(gè)“父進(jìn)程”也就是說(shuō)新進(jìn)程都是由老進(jìn)程創(chuàng)建的(驅(qū)動(dòng)很少創(chuàng)建進(jìn)程)。知道這一點(diǎn)就好辦了,我們要做的只是截獲進(jìn)程創(chuàng)建。你肯定會(huì)說(shuō)“這么簡(jiǎn)單,HOOK NtCreateProcess就可以了!”但是這不是最簡(jiǎn)單的做法。為什么這么說(shuō)呢,首先在NtCreateProcess函數(shù)被調(diào)用時(shí)進(jìn)程并沒(méi)有真正被創(chuàng)建,我們無(wú)法執(zhí)行HOOK操作,而當(dāng)NtCreateProcess返回時(shí),進(jìn)程又已經(jīng)開(kāi)始運(yùn)行,HOOK時(shí)存在線(xiàn)程同步的問(wèn)題(我用OD在NtCreateProcess設(shè)下INT3斷點(diǎn),卻攔不到,不只是為什么?)。 所以我選的函數(shù)是NtResumeThread。我們知道,當(dāng)新進(jìn)程被創(chuàng)建時(shí),OS會(huì)為其創(chuàng)建一個(gè)住線(xiàn)程,而在這之后會(huì)調(diào)用NtResumeThread時(shí)期開(kāi)始運(yùn)行,這時(shí)初始化完畢,DLL都已經(jīng)被載入,但進(jìn)程卻沒(méi)有開(kāi)始運(yùn)行這時(shí)我們最好的機(jī)會(huì)(HAHA,天助我也HAHAHA…)。 NTSTATUS NtResumeThread( IN HANDLE ThreadHandle, OUT PULONG PreviousSuspendCount OPTIONAL ); 思路是這樣但是怎么實(shí)現(xiàn)呢?來(lái)看一下函數(shù)的定義: 我們關(guān)心的是第一個(gè)參數(shù),它存儲(chǔ)的是新進(jìn)程主線(xiàn)程的句柄,我們可以通過(guò)調(diào)用ThreadInformationClass=0,ThreadInformationLength=28的NtQueryInformationThread函數(shù)來(lái)獲得該縣城所屬進(jìn)程的PID,然后只要HOOK它就可以了。 話(huà)雖如此,可是如果把HOOK的代碼都放到遠(yuǎn)程去未免太麻煩了。開(kāi)始我想的是用遠(yuǎn)程進(jìn)程調(diào)用CreateRemoteThread來(lái)回調(diào)HOOK進(jìn)程。但仔細(xì)想想就會(huì)發(fā)現(xiàn),我們?cè)诒镜豀OOK時(shí)有足夠的權(quán)限,可是如果遠(yuǎn)程進(jìn)程是GUEST權(quán)限的呢?回調(diào)時(shí)由于權(quán)限不夠就會(huì)出錯(cuò)。翻了翻《windows核心編程》后恍然大悟:可以使用windows的事件對(duì)象來(lái)實(shí)現(xiàn)。用到的API有:OpenEvent,CreateEvent,SetEvent,ResetEvent。在HOOK每一個(gè)進(jìn)程的時(shí)候,用CreateEvent創(chuàng)建一個(gè)不可繼承、自動(dòng)重置的Event對(duì)象,然后創(chuàng)建一個(gè)線(xiàn)程用WaitForSingleObject函數(shù)等待改Event。當(dāng)攔截到新進(jìn)程創(chuàng)建時(shí),遠(yuǎn)程線(xiàn)程調(diào)用SetEvent來(lái)激活Event,然后同樣調(diào)用WaitForSingleObject函數(shù)等待。這時(shí)本地的WaitForSingleObject會(huì)返回, 然后再進(jìn)行相關(guān)的處理,然后調(diào)用SetEvent來(lái)讓遠(yuǎn)程hook函數(shù)繼續(xù)運(yùn)行。這樣有個(gè)問(wèn)題就是本題怎樣知道新進(jìn)程PID?我的解決辦法是遠(yuǎn)程調(diào)用SetEvent前先把PID寫(xiě)在HOOK函數(shù)開(kāi)頭的特定偏移位置,然后本地用ReadProcessMemory來(lái)讀取。限于篇幅講得不太具體,如果不懂最好去看一看《windows核心編程》。 好了,理論就講道這里,來(lái)看看代碼,GO!(雖然是在去年的5期文章的基礎(chǔ)上改的,不過(guò)改動(dòng)較大,所以關(guān)鍵代碼已提上來(lái)了。) 首先是hook函數(shù),主要功能是對(duì)指定進(jìn)程的指定API進(jìn)行hook操作 int HookNamedApi(PDLLINFO pDllInfo, char *ApiName, DWORD HookProc,HANDLE ObjectProcessHandle) { DWORD dw, NamedApiAddress,NewFunc;//變量初始化 MEMORY_BASIC_INFORMATION mbi; static EventInfo myEventInfo; static Num=0x676e696b; NamedApiAddress = (DWORD)GetProcAddress(pDllInfo->hModule, ApiName);//目標(biāo)api地址,每個(gè)進(jìn)程的api地址都是一樣的,只要找本進(jìn)程的就可以了。 if(NamedApiAddress == NULL) { printf(“Error:GetProcAddress in hook_api”);//錯(cuò)誤處理 return 0; } if(!VirtualQueryEx(ObjectProcessHandle,(void*)NamedApiAddress,&mbi,sizeof(MEMORY_BASIC_INFORMATION)))//獲取目標(biāo)api所在內(nèi)存信息 { printf(“Error:VirtualQueryEx in hook_api”); return 0; } if(!VirtualProtectEx(ObjectProcessHandle,mbi.BaseAddress,mbi.RegionSize,PAGE_EXECUTE_READWRITE,&dw))//分配寫(xiě)和執(zhí)行權(quán)限,因?yàn)槲覀円獙?duì)目標(biāo)API開(kāi)頭進(jìn)行寫(xiě)操作 { printf(“Error:VirtualProtectEx in hook_api”); return 0; } LPVOID WriteAddress=VirtualAllocEx(ObjectProcessHandle,0,1000,MEM_COMMIT|MEM_RESERVE,PAGE_EXECUTE_READWRITE);//分配內(nèi)存,寫(xiě)入hook函數(shù) //計(jì)算備份函數(shù)COPY的位置 NewFunc = NamedApiAddress – (DWORD)pDllInfo->modinfo.lpBaseOfDll + (DWORD)pDllInfo->lpNewBaseOfDll; //修改原函數(shù)入口處內(nèi)容 if(strcmp(ApiName,”NtResumeThread”)==0)//如果是hook NtResumeThread函數(shù)要做一些處理 { DWORD my_CreateEventA=(DWORD)GetProcAddress(GetModuleHandle(“kernel32.dll”),”CreateEventA”); HANDLE EventFar; __asm//這里不用匯編vc總說(shuō)類(lèi)型不對(duì),偷個(gè)懶^_^ { pushad push 00000000h push Num push 0x676e696b push esp//構(gòu)造Event名 push 0 push 0 push 0 call my_CreateEventA mov EventFar,eax add esp,12 popad } *(PDWORD)((DWORD)FarStartUp+9)=(DWORD)GetProcAddress(GetModuleHandle(“kernel32.dll”),”O(jiān)penEventA”);//遠(yuǎn)程函數(shù)的API地址都是動(dòng)態(tài)寫(xiě)入的。這里說(shuō)一句,以前是寫(xiě)入遠(yuǎn)程后用WriteProcessMemory來(lái)改,后來(lái)想到這樣太慢(轉(zhuǎn)到Ring0要1000個(gè)CPU時(shí)間的哦)于是改在本地完成,但我們對(duì)代碼段進(jìn)行了寫(xiě)操作,默認(rèn)是不允許的,所以要用PE修改工具來(lái)給.text段加上可寫(xiě)屬性 LPVOID StartUpAddr=VirtualAllocEx(ObjectProcessHandle,0,500,MEM_COMMIT|MEM_RESERVE,PAGE_EXECUTE_READWRITE);//分配內(nèi)存,寫(xiě)入StartUp函數(shù),因?yàn)槲覀冇肊vent來(lái)解決,所以要在遠(yuǎn)程打開(kāi)該Event對(duì)象 WriteProcessMemory(ObjectProcessHandle,StartUpAddr,(LPVOID)FarStartUp,500,0);//寫(xiě)入函數(shù) printf(“%x\n”,(DWORD)StartUpAddr);//調(diào)試信息 HANDLEFarThread=CreateRemoteThread(ObjectProcessHandle,0,0, (PTHREAD_START_ROUTINE)StartUpAddr,(PVOID)Num,0,0);//創(chuàng)建遠(yuǎn)程線(xiàn)程 WaitForSingleObject(FarThread,-1);//等待遠(yuǎn)程初始化完畢 CloseHandle(FarThread); DWORD ReadBuf; ReadProcessMemory(ObjectProcessHandle,(LPVOID)((DWORD)StartUpAddr+21),&ReadBuf,4,0);//讀出遠(yuǎn)程的Event句柄數(shù)值,后面寫(xiě)入HOOK函數(shù) VirtualFreeEx(ObjectProcessHandle,StartUpAddr,500,MEM_RELEASE);//釋放內(nèi)存 *(PDWORD)(HookProc+WRITEBASE+7)=ReadBuf;//寫(xiě)入句柄 myEventInfo.EventFar=EventFar; myEventInfo.ObjectProcessHandle=ObjectProcessHandle; myEventInfo.WriteAddress=(DWORD)WriteAddress;//線(xiàn)程參數(shù) CreateThread(0,0,(unsigned long (__stdcall *)(void *))my_EventProcess_Thread,&myEventInfo,0,0);//創(chuàng)建本地等待線(xiàn)程 Num++;//每個(gè)進(jìn)程用不同的Event,所以名稱(chēng)不一樣 } *(PDWORD)(HookProc+WRITEBASE)=NewFunc; *(PDWORD)(HookProc+WRITEBASE+14)=(DWORD)GetProcAddress(GetModuleHandle(“kernel32.dll”),”GetCurrentProcessId”); *(PDWORD)(HookProc+WRITEBASE+21)=(DWORD)GetProcAddress(GetModuleHandle(“kernel32.dll”),”SetEvent”); *(PDWORD)(HookProc+WRITEBASE+28)=(DWORD)GetProcAddress(GetModuleHandle(“kernel32.dll”),”WaitForSingleObject”); *(PDWORD)(HookProc+WRITEBASE+35)=(DWORD)GetProcAddress(GetModuleHandle(“ntdll.dll”),”NtQueryInformationThread”); *(PDWORD)(HookProc+WRITEBASE+42)=(DWORD)GetProcAddress(GetModuleHandle(“kernel32.dll”),”ResetEvent”);//初始化HOOK函數(shù),寫(xiě)入API地址 WriteProcessMemory(ObjectProcessHandle,WriteAddress,(void *)HookProc,1000,0);//寫(xiě)入HOOK函數(shù) *(PDWORD)(&HookCode[0]+1)=(DWORD)WriteAddress; WriteProcessMemory(ObjectProcessHandle,(LPVOID)NamedApiAddress,&HookCode,7,0);//修改目標(biāo)API首字節(jié),使其跳轉(zhuǎn)到我們的HOOK函數(shù) printf(“func:%x\n”,WriteAddress);//調(diào)試信息 return 1; } 接下來(lái)是遠(yuǎn)程的初始化函數(shù),用來(lái)打開(kāi)Event void FarStartUp(int Num){//Event名稱(chēng)的后半段,我創(chuàng)建的Event名稱(chēng)都是形如”kingXXXX” int myOpenEvent=0×10020000;//API函數(shù)地址,動(dòng)態(tài)寫(xiě)入,這條代碼編譯后是類(lèi)似于這樣的匯編碼:mov [ebp+XX],XXXX,修改時(shí)只要把XXXX換成API地址就可以了 __asm call GetMyAddr;//這個(gè)是用來(lái)取得本函數(shù)的地址用的,不知道的話(huà)可以上網(wǎng)查查 DWORD myEventHandle=0×00220000;//本地從這里讀出句柄代碼,HOOK函數(shù)中的代碼類(lèi)似 DWORD FuncAddr; __asm { jmp run//正式運(yùn)行時(shí)跳過(guò) GetMyAddr: pop eax mov FuncAddr,eax push eax ret run: push 00000000 push Num push 0x676e696b push esp push 0 push EVENT_ALL_ACCESS call myOpenEvent//構(gòu)造字符串,并打開(kāi)句柄 mov myEventHandle,eax } *(PDWORD)(FuncAddr+3)=myEventHandle;//往開(kāi)頭寫(xiě)入 return; } 這時(shí)上面說(shuō)到過(guò)的等待線(xiàn)程,每HOOK一個(gè)進(jìn)程就有一個(gè)對(duì)應(yīng)的這個(gè)線(xiàn)程,這里本來(lái)應(yīng)該加一個(gè)垃圾回收機(jī)制,即當(dāng)本線(xiàn)程對(duì)應(yīng)的進(jìn)程已經(jīng)不存在了的時(shí)候,線(xiàn)程自我銷(xiāo)毀。不過(guò)還沒(méi)來(lái)得及寫(xiě)^_^ void __stdcall my_EventProcess_Thread(PVOID InEventInfo) { EventInfo myEventInfo; PEventInfo Info=(PEventInfo)InEventInfo; myEventInfo.EventFar=Info->EventFar;//保存句柄和進(jìn)程信息 myEventInfo.ObjectProcessHandle=Info->ObjectProcessHandle; myEventInfo.WriteAddress=Info->WriteAddress;//這個(gè)是HOOK函數(shù)句柄 while(true)//循環(huán)等待 { WaitForSingleObject(myEventInfo.EventFar,-1); DWORD ReadBuf=0;//當(dāng)對(duì)應(yīng)進(jìn)程創(chuàng)建后WaitForSingleObject返回,執(zhí)行到這里 ReadProcessMemory(myEventInfo.ObjectProcessHandle,(LPVOID)(myEventInfo.WriteAddress+67),&ReadBuf,4,0);//從遠(yuǎn)程讀出新進(jìn)程的PID,在HOOK函數(shù)調(diào)用SetEvent之前會(huì)在遠(yuǎn)程寫(xiě)入。 HANDLE ObjectProcessHandle=OpenProcess(PROCESS_ALL_ACCESS,1,ReadBuf);//打開(kāi)目標(biāo)進(jìn)程 HookProcess(ObjectProcessHandle);//執(zhí)行HOOK操作,本來(lái)應(yīng)改檢查一下該進(jìn)程是否已經(jīng)被HOOK,還沒(méi)來(lái)得及寫(xiě) SetEvent(myEventInfo.EventFar);//恢復(fù)遠(yuǎn)程Hook函數(shù)運(yùn)行 ResetEvent(myEventInfo.EventFar);//本來(lái)是自動(dòng)重置的Event,不過(guò)為了保險(xiǎn)在重置一下 } return; } 下面是精華了哦,重點(diǎn)仔細(xì)看啊。 DWORD __stdcall Hook_NtResumeThread( HANDLE ThreadHandle, PULONG PreviousSuspendCount OPTIONAL) { int OldNtResumeThread;//原NtQueryDirectoryFile函數(shù) int EventHandle; //Event句柄,由FarStartUp函數(shù)打開(kāi) int my_GetCurrentProcessId; int my_SetEnent; int my_WaitForSingleObject; int my_NtQueryInformationThread;//存放個(gè)API的指的變量 int my_ResetEvent; __asm { mov OldNtResumeThread,00112244h mov EventHandle,00225588h mov my_GetCurrentProcessId,22447799h mov my_SetEnent,55662244h mov my_WaitForSingleObject,55889966h mov my_NtQueryInformationThread,77554411h mov my_ResetEvent,55661188h//hook時(shí)寫(xiě)入 pushad//保護(hù)堆棧 } __asm call GetAddr;//同F(xiàn)arStartUp函數(shù) int FarRead; __asm mov FarRead,22550011h; DWORD myAddr; __asm { jmp start GetAddr: pop eax mov myAddr,eax push eax ret start: } DWORD myStatus;//存儲(chǔ)返回變量 BYTE SystemInfo[60];//存放NtQueryInformationThread返回信息的緩沖 int infoaddr=(DWORD)&SystemInfo;//緩沖地址 int CurrentProcess; __asm { push 0 push 28//這里必須是28,則函數(shù)不執(zhí)行,這個(gè)值是我從10到100瓊琚出來(lái)的,辛苦啊555。。。 push infoaddr push 0 push ThreadHandle call my_NtQueryInformationThread//調(diào)用NtQueryInformationThread獲得線(xiàn)程所屬進(jìn)程的PID mov myStatus,eax } DWORD *)(SystemInfo+8); __asm { call my_GetCurrentProcessId//獲得本進(jìn)程PID mov CurrentProcess,eax } if(id==(DWORD)CurrentProcess)//如果是對(duì)當(dāng)前進(jìn)程操作就直接返回,免得傳回本地浪費(fèi)時(shí)間降低效率 { __asm { push PreviousSuspendCount push ThreadHandle call OldNtResumeThread mov myStatus,eax popad//對(duì)應(yīng)開(kāi)頭的pushad,用來(lái)保護(hù)堆棧,下同 } return myStatus; } if(myStatus==0)//如果NtQueryInformationThread執(zhí)行不成功就直接返回,漏hook總比程序死掉好,嘿嘿 { *(PDWORD)(myAddr+3)=id;//把目標(biāo)PID寫(xiě)道函數(shù)開(kāi)頭 __asm { push EventHandle call my_SetEnent//恢復(fù)本地對(duì)應(yīng)線(xiàn)程運(yùn)行 push -1 push EventHandle call my_WaitForSingleObject//等待本地HOOK操作完成 push EventHandle call my_ResetEvent } } __asm { push PreviousSuspendCount push ThreadHandle call OldNtResumeThread//調(diào)用原NtResumeThread函數(shù),到這里,新進(jìn)程正式開(kāi)始運(yùn)行 mov myStatus,eax popad//保護(hù)堆棧 } return myStatus;//這個(gè)是用來(lái)擺平vc++編譯器的,沒(méi)實(shí)際意義^_^ } 小結(jié): 最后來(lái)總結(jié)一下思路把,程序分為本地(HOOK程序)和遠(yuǎn)程(被HOOK程序)。 最近Ring0的木馬大行其道,不過(guò)Ring0的東西寫(xiě)起來(lái)太費(fèi)時(shí)搞不好就BSOD,光是弄DDK就花了我一個(gè)禮拜,555…所以我們的Ring3HOOK還是很有市場(chǎng)的,快加到你的愛(ài)馬里吧,只要在開(kāi)頭加一個(gè)枚舉進(jìn)程,所有的Ring3進(jìn)程就統(tǒng)統(tǒng)地被掛上了,再配合以前的隱藏文件……嘿嘿
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